![]() ![]() And it does it for all my alpha mapped items. If you look at the rendered file in Fusion and view only the alpha channel it looks good until the dissolve starts. The only export formats that support a transparent background are Sequence Image and popVideo. ![]() When many grids overlap and their container side(s) are at the exact same coordinate, rendering errors can appear. First, in Maya, doing lighting for the shot and decomposing it into render layers. ![]()
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